Craft Development

May 31, 2020

Writing for Comics and Graphic Novels: Process and Collaboration

May 31, 2020 9:30 am to 10:30 am

In this conversation, we offer tips for prose authors interested in transitioning into comics, focusing on common pitfalls, keys to scriptwriting, and most importantly, how to be a good collaborator.

Read more about Writing for Comics and Graphic Novels: Process and Collaboration

Who and Where I Am: Rooting Writing in Identity and Place (Sponsored By FIYAH)

May 31, 2020 9:30 am to 10:30 am

A diverse group of writers shares their techniques for drawing from their geographic and cultural backgrounds to craft story, setting, and voice.

Read more about Who and Where I Am: Rooting Writing in Identity and Place (Sponsored By FIYAH)

The Landscape of Audiobook Production for Authors (Sponsored By 4theWords)

May 31, 2020 8:00 am to 9:00 am

An experienced panel of SAG-AFTRA narrators and producers present an overview of the range of audiobook publishing options available to authors in the current landscape

Read more about The Landscape of Audiobook Production for Authors (Sponsored By 4theWords)

May 30, 2020

Deprogramming Fat Hate in the Writer’s Brain (Sponsored By Liminal Fiction)

May 30, 2020 3:30 pm to 4:30 pm

This discussion will present a respectful and safer space for fat and non-fat writers alike to center on identifying the personal biases that are expressed unconsciously through their writing and how to address them

Read more about Deprogramming Fat Hate in the Writer’s Brain (Sponsored By Liminal Fiction)

Writing Multiply-Marginalized Characters in SFF (Sponsored By Liminal Fiction)

May 30, 2020 11:00 am to 12:00 pm

In this panel, authors talk about building nuanced experiences into their world building and overall craft, with regard to multiply-marginalized characters.

Read more about Writing Multiply-Marginalized Characters in SFF (Sponsored By Liminal Fiction)

What is Narrative Design in Games? (Sponsored by 4theWords)

May 30, 2020 8:00 am to 9:00 am

This panel brings together narrative designers to talk about the ways that narrative systems deliver, shape, and change storytelling – and how their own work in this field has evolved and grown over time.

Read more about What is Narrative Design in Games? (Sponsored by 4theWords)

May 29, 2020

Managing Choice in Games and Interactive Fiction (Sponsored by 4theWords)

May 29, 2020 3:30 pm to 4:30 pm

A panel of professional game makers talk about their approach to choice, what they’ve seen in their own and other games, and what new approaches we can learn from for the future.

Read more about Managing Choice in Games and Interactive Fiction (Sponsored by 4theWords)

Scroll to Top