Joel A Clark

Joel A Clark is a game designer, focused on experimental and systems-driven design practices. Joel has worked at the Game Band since 2017, where he notably architected the simulation of Blaseball & built the tools suite for Where Cards Fall. Joel graduated from University of Southern California with a B.A. in Interactive Entertainment. He currently resides in Kansas City, Missouri.

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By Our Powers Combined: Writing Collaboratively (Sponsored by Tor)

June 6, 2021 11:00 am to 12:00 pm

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Writers across prose, games, and television share their collaboration stories and strategies.