Cat Manning

Cat Manning is a narrative designer and writer who’s interested in procedural storytelling and social simulation mechanics. She’s worked on several indie games including Where the Water Tastes Like Wine and Pathologic 2. She’s also a recovering academic and classical Greek translator, and enjoys intertextual experiences and the cultural phenomenon of Blaseball, which she writes about at The Garden of Forking Narratives. She currently works at Riot Games.

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This Ain’t the Hero’s Journey: Writing for Video Games (Sponsored by 4theWords)

June 4, 2021 2:00 pm to 3:00 pm

Please note: all times are displayed in the Pacific timezone. Timezone calculator

Panelists share tips, tricks, and approaches that keep players engaged, maintain player agency, and craft a story that builds and engages.